Hey! Today the Game Design Team brings you a very exciting gameplay update for magic, combat, and more! Talents are back, and we can’t wait for those of you who weren’t able to play test last month to try out this new update. This post will go over everything that has changed. We hope you guys enjoy!
Why are we bringing back Talents?
We have decided to bring back talents, as a result of a poll in the discord a few months back. In this poll we learned that while players enjoy being able to customize their character, some of our older system designs actually limited our players with the variety of spells they can use. The re-introduction of Talents hopes to keep customizability, without overwhelming and restricting player’s options. Due to this, Spell trees and loadouts have been
removed at this time.
What are Talents?
Talents are what make you different from any other witch or wizard, giving you the possibility to improve your spells in a way and combination that suits your combat abilities. There are three different categories of talents: Duelist, Transfigurer, and Mediwizard. These categories have up to 5 tiers of talents you can select from that are geared towards that category's specific combat style.
Duelist: These talents are geared towards witches or wizards who attack their foes more aggressively!
Transfigurer: These talents are geared towards witches or wizards who aim to guard their allies and distract foes!
Mediwizard: These talents are geared towards witches or...